Mar 26, 2023 7:01:20 GMT
Post by Natalya on Mar 26, 2023 7:01:20 GMT
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PWR: 30
DEF: 51
SPD: 11
MAGI: 86
VIT: 11
WIL: 11
LUCK: 0
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Princess Natalya Romanov was born at the turn of the new century as the only daughter and heir to the royal Romanov line. Usually, this sort of announcement would be a national holiday, with stores and businesses being closed. However, this was not the case as the Romanov royal line hadn't been in power for over a century at this point. Her parents, no longer royalty, were still raised as such and made sure to instill pride in her roots, including the fact that they were also descended from Rasputin.[break][break]
Instead, she was raised as any Blue blooded noble was and waited on hand and foot by her family's servants while taught the usuals of dance, politics, and the ins and outs of running the family's mafia branch. To Natalya, it was only natural that the peasants would obey her, and she had no qualms about dishing out orders, commanding them to tend to her prized greenhouse; one that she had filled with every rare species of plants from around the world that she could get her hands on.[break][break]
When the world shattered, she was given a new power by Earth-chan and Natalya vowed that she would use this newfound power to build her Queendom from the ashes of the old world, ushering in a new age.
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Upgrades at S [MAGI]
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Your knowledge of plants is a bit...scary. You've learned how to genetically slice two different plants to create these new monstrous beings. You're able to infuse your known DNA, see below, into each and every one of your abilities steaming from this class. By doing this, your plants will typically take on altered appearances than they normally appear. When adding the DNA to an ability, it does cause that ability to have its Duration and Cooldowns increased by +1 post than normal. You can only splice one of your DNA options below per ability per use. You could, later on use the same ability with a different DNA spliced into it!
[break][break] Additionally, you're able to cause a small seed to form at your fingertip once per post. This can be fired off at your [SPD] up to 20 meters. If it strikes a target, you'll be able to deal your [PWR] stat in damage and apply a [poisoned] status condition. This condition deals your [MAGI] -2 every round for two rounds unless refreshed.
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With the expansion of your magic power, so to has your capacity for different DNA types expanded. On top of the original three you can now access six DNA samples that are to be gained by killing certain types of monsters in the wild. When fighting a plant or nature-based staff made monster, and it is slain you can choose to harvest its DNA to fill a DNA slot by forgoing any other non-point reward you may have received. Every ten levels you can choose to replace one of your DNAs, removing it and opening the slot for new options.[break][break]
The following are the DNA you have access too.
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Upgrades at B Rank [PWR] or A Rank [WIL]
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Boon of the War God: Deal an extra +15% damage on all attacks.[break]
Boon of the Protector God: Gain +15% DEF.[break]
Boon of the Luck God: Gain +1 luck for the thread.[break]
Boon of the Trickster God: Treat the stat used for illusions and stealth based abilities as if it was increased by +15%.[break]
Boon of the Healing God: Gain +10% VIT regeneration.[break]
Boon of the Unknown God: Gain any of the other five Boons of your choice.[break][break]
LEVEL. 25
Natalya's Inventory
PWR: 30
DEF: 51
SPD: 11
MAGI: 86
VIT: 11
WIL: 11
LUCK: 0
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[Plant Life] [Shelter]
[Toxins,Creation,Experimentation][break][break]
Princess Natalya Romanov was born at the turn of the new century as the only daughter and heir to the royal Romanov line. Usually, this sort of announcement would be a national holiday, with stores and businesses being closed. However, this was not the case as the Romanov royal line hadn't been in power for over a century at this point. Her parents, no longer royalty, were still raised as such and made sure to instill pride in her roots, including the fact that they were also descended from Rasputin.[break][break]
Instead, she was raised as any Blue blooded noble was and waited on hand and foot by her family's servants while taught the usuals of dance, politics, and the ins and outs of running the family's mafia branch. To Natalya, it was only natural that the peasants would obey her, and she had no qualms about dishing out orders, commanding them to tend to her prized greenhouse; one that she had filled with every rare species of plants from around the world that she could get her hands on.[break][break]
When the world shattered, she was given a new power by Earth-chan and Natalya vowed that she would use this newfound power to build her Queendom from the ashes of the old world, ushering in a new age.
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GREENHOUSE ENGINEER
Did you know that broccoli is an engineered plant?
STAT BONUS
+2 MAGI, +2 DEF, -3 SPD, -2 PWR [break][break]PASSIVE: Greenthumb
You naturally cause plant life to bloom around you. Because of this, all your abilities with this class will have their size/range increased by 50%! Those abilities that have a duration longer than a single post will have their increased size/range further expanded by an additional +25% per post after the first post that they are sustained.[break][break]
Upgrades at S [MAGI]
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core
[break]Your knowledge of plants is a bit...scary. You've learned how to genetically slice two different plants to create these new monstrous beings. You're able to infuse your known DNA, see below, into each and every one of your abilities steaming from this class. By doing this, your plants will typically take on altered appearances than they normally appear. When adding the DNA to an ability, it does cause that ability to have its Duration and Cooldowns increased by +1 post than normal. You can only splice one of your DNA options below per ability per use. You could, later on use the same ability with a different DNA spliced into it!
[break][break] Additionally, you're able to cause a small seed to form at your fingertip once per post. This can be fired off at your [SPD] up to 20 meters. If it strikes a target, you'll be able to deal your [PWR] stat in damage and apply a [poisoned] status condition. This condition deals your [MAGI] -2 every round for two rounds unless refreshed.
[break][break]
With the expansion of your magic power, so to has your capacity for different DNA types expanded. On top of the original three you can now access six DNA samples that are to be gained by killing certain types of monsters in the wild. When fighting a plant or nature-based staff made monster, and it is slain you can choose to harvest its DNA to fill a DNA slot by forgoing any other non-point reward you may have received. Every ten levels you can choose to replace one of your DNAs, removing it and opening the slot for new options.[break][break]
The following are the DNA you have access too.
- Lupine DNA - You're able to cause your ability to gain the ability to place the negative status condition [POISONED]. This causes them to have D-rank damage done directly to their [VIT] each post for the following three posts. This cannot stack but can refresh the duration by coming in contact again. This causes your plants to have a deep purple color throughout them.
- Magnolia DNA - Your plants are able to have their durability further increased by 75% when this DNA is present in them. This will cause your plants to take have a pale white color be present throughout them.
- Bryum DNA - You can cause the abilities with this trait to have their durations further increased by +1 post. This will cause your plants to appear more lush than normal.
- DNA
- DNA
- DNA
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Shooting Thorn Bush:
Create a wall of bushy thorns before you, up to 10 meters high and 10 meters wide that you (and only you) can see through. This wall can act as a defense that can take up to your [DEF] +1 rank in damage before breaking. Those that physically touch the bush will be dealt your [PWR] rank in damage. You can also opt to have this launch the thorns in a volley up to 20 meters away from the bush itself, but only once per use of this ability. The thorns will travel at your [SPD] and deal your [PWR] when using this feature. You can splice one of your know DNA into the bush when first activating this skill to produce an additional effect! This can be sustained for three posts before going on a four-post cooldown.[break][break]Venus Man Trap
A massive towering stationary plant with 10 meters of length to its stem, this plant has a massive maw it can be commanded to lash out with inside of its range once per post dealing its users [PWR]+1 in damage. Those that it hits with [PWR] less then the user's are [grappled] and can not remove themselves from the Venus Man Trap until it withers or is destroyed. It can take damage equal to its user's [DEF]-1 before being destroyed. You can splice this plant with one of your known DNA options upon using this ability. This ability has a 3 post duration and a five post cooldown[break][break]Upgrades at B Rank [PWR] or A Rank [WIL]
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ability slot 3
locked info [break][break]locked
purchase new slot from shop[break][break]locked
purchase new slot from shop[break][break]
EQUIPMENT
items, weapons, armour, pets etc.
Obsidian Eye
A round black jewel. If this jewel is pressed into the forehead, the wearer's eyes turn turn pure black, you can see in the dark and are immune to being blinded. This grants 25% [MAGI] when worn. [break][break]Heat Seeking Rock
A rock that, when thrown, always hits its target. Always. It will move at your [SPD] and will deal damage equal to your [MAGI] -2 ranks. It will continue to follow the designated target once airborne until it hits for up to 2 posts. You can have three rocks to grab out of your inventory to throw per thread. [break][break]Skeleton gourd
This gourd has a sinister feeling coming from it. Anyone holding the gourd up to their face and looking into it will be shocked with fear while their brain is filled with visions of dancing skeletons, these skeletons will then be brought into the physical world 15 feet around you, as mere illusions. They lower the [DEF] of those within 20 feet of your by -20% for 1 post, 3 times per thread for 1 post.[break][break]Shoulder-Mounted Peashooter
A rare specimen, this semi-sentient green bean plant can be placed and rooted to one’s shoulder painlessly. Once per post, it can be willed to shoot a massive green pea at al enemy that deals the user’s [MAGI] -1 in damage. Three times per thread, the Peashooter can attack as if it was a projectile weapon following the [SPD] rules for attacks. [break][break]Shoulder-Mounted Jazzberry
A rare specimen, this semi-sentient massive hand-sized razzberry can be placed and rooted to ones shoulder harmlessly, and seems eager to pump some tunes from its user’s shoulder. Once per post, it can play a classical Beethoven song and give one ally or plant a +10% buff to [SPD]. This ability can not be used on the same target twice within three rotations. [break][break]Dress of Titania
A regal emerald and white-hued dress and gloves with almost wood-like accents strewn in. Made as armor for a long dead queen of druidic arts this armor only protects from damage of the wearer’s [DEF] -1, as its true purpose was no defense. While wearing this dress all plants created in your vicinity last for an additional post. Additionally, three times per thread you can extend the life of a plant by turning its original body to briars growing the plant again starting from the outermost edge. These briars deal your [MAGI] in damage and slow any inside by 20%. [break][break]I Heart Paris T-shirt
Perfect for tourists! Wearing this shirt gives you a +20 bonus to mission point rewards for any missions in Paris. [break][break]Regal Lion Mane
This luxurious fur trim would wonderfully accent a coat. It's used in the Forge as a crafting material. [break][break]Ave Dominus Nox
[Trader] A full set of midnight blue power armor complete with with a helmet and jetpack. When worn the armor gives the user +15% to their DEF. Additionally it can block up to the users DEF +1 before breaking. The armor will automatically repair itself after three post. The can also press a button on the right gauntlet that will allow them to go invisible for three post. However anyone who's WIL is higher than the users MAGI can still seem them. This ability has a five post cooldown and can be used three times per thread. The userr can also press the button on the left gauntlet activating a jetback on the back of the armor. This allows flight at the users SPD for two post and has a five post cooldown.[break][break]Blood of the Gods
[Trader] A clear white flask with a golden colored liquid that has the same consistency as blood. As it is in fact the blood of the gods more commonly known as ichor. While normally fatal to mortals the ichor in the flask has been diluted enough making it safe to drink. The user can drink from the flask twice per thread, however there is a five post cool down between each use. Upon drinking the liquid roll a 1d6 on Discord to find out what boon you gain. Boons last the whole thread and as such you can't get the same boon effect twice. [break][break]Boon of the War God: Deal an extra +15% damage on all attacks.[break]
Boon of the Protector God: Gain +15% DEF.[break]
Boon of the Luck God: Gain +1 luck for the thread.[break]
Boon of the Trickster God: Treat the stat used for illusions and stealth based abilities as if it was increased by +15%.[break]
Boon of the Healing God: Gain +10% VIT regeneration.[break]
Boon of the Unknown God: Gain any of the other five Boons of your choice.[break][break]
Safety Vest
Bright and reflective, your safety is guaranteed while wearing this! Or you could use it as a crafting material in the Forge. [break][break]Suspicious Seeds
These could be anything. Anything! Well, anything that grows from a seed. You could plant them, or just use them as a crafting material in the Forge. [break][break]Chamomile Coronet
[Trader] This flower crown has a soothing aura, helping its wearer sleep easily and peacefully, and also heals you for 5% of your VIT once per post. This effect can be extended to allies as well, healing any within 5 meters for 5% of your VIT every other post. Five times per thread you can cause a patch of chamomile flowers to grow under the feet of any ally within 20 meters, healing them for 25% of your VIT over one post. [break][break]Utopian Bandanna
This simple bandanna comes in any combination of the Guild's blue and gold color scheme you choose, and adjusts in size to fit its owner. Once worn in whatever manner you prefer, it will remain secure until you choose to remove it. Wearing this gives you a permanent +20% buff to VIT and WIL, as well as resistance to Slashing, Piercing, Bludgeoning, and Fire damage equal to your VIT + WIL. For some reason, pets and animals of all types seem to love playing with this thing, and those belonging to Guild members can often be spotted wearing their own mundane versions. [break][break]Guild Ration
Probably the best meal you've ever had as a ration, nice. While not in combat you can spend one post consuming this item to recover 10% of your VIT, leaving behind only an accessory packet and gusseted pouch. You may only bring one Guild Ration into any mission/dungeon/etc. with item limitations, but it does not count against any item limits. [break][break]Island Avocado
This egg-shaped green vegetable was gathered from a tropical climate, and can be used as a crafting material in the Forge. [break][break]
SKILLS
system awarded skills
Pumpkin Splice
Twice per thread, when giving any of your plants a DNA option you may choose to use this skill and give it two instead. [break][break]Mother of Land
Plants you create take 5% less damage for each post its sustained. [break][break]Bad Apple
Once per thread kill one plant you control with this skill and gain +5% MAGI for two posts. [break][break]Bonjour le Monde
When completing missions, announce the use of this skill on Discord and roll 1d3. On a 1, all participants gain double the standard point reward for mission completion. On a 2, all participants gain a bonus crafting material. On a 3, all participants gain a bonus skill or item. Only one character may use this skill per mission. Stacks with the skill Europa Vision. [break][break][attr="class","unb-credit"]SELKIE
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