Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Post by Emir Nebu on Jan 7, 2023 17:26:11 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext] Europa. The first time in a while he was able to come back to the place. Last time he was here it was still called Europe and the worse monsters were the people. Now it was far different than he could remember. It was a lot cooler. The roaming monsters were a pain but the Nightwalker viewed it more as a chance to hunt than anything. Emir may have been called a psycho by his willingness to kill.
Taking some time out while he was alone he reviewed the mission. To retrieve some data in exchange for some funds. Emir brought along his friend that wanted to help out anyway. The man was not a combatant but a good hacker. Back when Emir was a rich kid, Nico was a hacker that his dad hired. He was closer to Emir in age and was excellent in terms of security. In fact it was only because of Nico’s help that Emir was able to escape. The fact that they met up in this new world was a matter of good fortune. Emir was glad to have one person that truly knew him and cared about him. “Are you ready to go Nico?” Emir asked as he was ready to get started. The mission was not going to finish itself. “Our first bet is to find the research facility.”
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Post by Emir Nebu on Jan 7, 2023 19:02:22 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext] Emir was given a smile by his old friend. “You haven’t changed your habit of being fast paced about everything.” The young Italian man was the only one who knew Emir in and out.
“I have. I just think the more time it takes. The less time we have to eat and explore later.” Emir replied with a returned smile.Nico was not one to waste words. He decided on going along with Emir to finish the mission. The two of them located the lab in a remote region. Emir kept them covered in shadows and stealth. It made the trip a lot easier. The hard stuff did not pop up till they got to the research facility.
“We made it but we have no way of getting in. Think you can hack it to get us through. I know your skills are probably rusty without the use of technology. I bet that was the only reason you came along and stopped playing video games.” Emir was teasing and asking his friend. The place looked too high tech for him to get in alone.
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Jan 11, 2023 15:57:46 GMT
Post by Emir Nebu on Jan 11, 2023 15:57:46 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext] Emir had to wait as Nico did his tech job. It took the ingenious hacker a solid ten minutes to get them it. It went to show how high the security of the place was. Even Nico with his job class that augmented his hacking skill. It took them 10 minutes. It went to show the insane technological advancements the earth had before the change. They were all not fully things he comprehended but he still thought them to be cool.
A low hum could be heard throughout the building. It grew louder as they tried to find their place around. It was like the sound of a beating heart waking up. They made their way into the office with not really much in the way of suspense. “This mission is way too easy.” Emir would open his large mouth and the building would shake. The blare of an alarm goes off and everything starts getting dyed in red. The man had spoken too soon.
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Post by Emir Nebu on Jan 26, 2023 6:34:09 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext] “I’ve been locked out.” Was not the sound Emir wanted to hear out of his partner in crime's mouth.
“Can you get back in?” Emir did not panic and simply responded by asking. If Nico could not then they would be forced to flee abandoning the mission. The question barely had enough time to exit his mouth before a bigger rumble was heard. Nico gave Emir an offended look. The look was one that said Emir asked a stupid dumb enough to impress scholars for years. The hacker did not even bother to dignify him with a response and just got to work on doing.
The ground rumbled even harder and the door to the main area they were in exploded. Emir put a shield in front of them made from his dark sand out of reflex. Emir could not see it right away, it took him a moment for his mind to process the golem coming towards him.
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Post by Emir Nebu on Jan 31, 2023 4:08:22 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext]Lowering the shield Emir could see his opponent in question. The big lug of a golem that had a dangerous air to it. Emir used his dark sand to cover Nico and provide cover. It would be a lot easier to battle if the golem only had one target. A shot of hot sand shot off his wand and sailed over at quick speeds to greet the mechanical beast. The golem released a weird roar and rushed towards him. Emir did not move at full speed. His thoughts were on finding a weakness to the creature.
Emir activated his ability and little black motes filled the air. The twisted turning into tentacles that also lashed out. Emir ducked in and out of the shadows, trying to keep himself as covered as possible in the darkness without raising the golems' searching abilities. The motes in the air lending aid to the attack.
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Post by Emir Nebu on Jan 31, 2023 4:48:11 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext]Emir was rolling around the Golem. Kiting it away and trying to buy Nico as much time as possible. He would send the dark sand from his wand into the cracks and crevices of the joints. His plan was to burn through them. If science is to be believed the golem should become incapacitated with the proper way to move. He would have tried harder to dismantle it in other circumstances. Emir just believed that a possible mission to take it out would pop up later. He did not want to kill the golden goose and all.
“It is done.” Emir heard the words he was looking for when he managed to remove a leg using the dark motes. “It is about time…” Emir was cut off as the robot hit the ground and a new voice was heard. “Self destruct sequence activated.” The nightwalker started to go pale at the sound of that.
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Fear not the shadows. For they embrace your all.
AGE
24
PRONOUNS
He/Him
SEXUALITY
Homo
CLASS
Night Walker
UNSORTED
|
Post by Emir Nebu on Jan 31, 2023 6:38:00 GMT
[attr="class",robtext] Lv 22 STATS POW
(E)
11 | VIT
(E)
11 | DEF
(E)
11 | WILL
(B)
51 | SPEED
(B)
51 | MAGI
(C)
48 | |
ITEMS shroud of midnight - A dark purplish shroud of silk that can magically extinguish any light 15 feet in diameter, up to 30 feet away from you for a single post every three posts. This shroud can protect up to a single instance of damage equal to your [DEF] or less once per turn. While equipped you gain +20% [MAGI].
wand of hot sands- An black oak wand that can telekinetically move unattended objects 10 ft. per round. The object must be within 15 feet and weigh 1 lb. or less. Fire a [basic] projectile equal to your [PWR] each round up to 20 feet, at your [SPD]. 4 posts after landing the first hit, all targets hit by this wand will take heat damage equal to your [MAGI]. The counter then resets.
dark soles - A pair of midnight black shoes that allow you to walk on uneven, unsteady, and difficult terrain with ease. When wearing these shoes you can gain +20% [SPD] three times per thread for 2 post.
Guild Rations - Heal a small portion of stamina and health when consumed. Great for long missions/ dungeons.
broach of the black scarab beetle Three times per thread, you may cause this beetle to come to life. It can attack an enemy dealing -2 rank your [MAGI] each post for three posts. After the three posts are done, you will be healed of the total damage done. This can be broken by [PWR] +1 rank than your [DEF]. If broken, it will remain so for the remainder of the thread.
Notes Dark Shroud Boosts MAGI by 20%. Bringing my MAGI up to 57 (B). [attr="class",robtext]“Nope. Nope. Nope. I refused to die in a creepy lab getting blown up. A drug overdose was possible. Getting taken out by a jealous lover. Highly possible. This is not how I planned on going out.” Emir grabbed Nico and both of them were swallowed by Emir’s ability. The two blobs of darkened shadow rushed out of the building as quickly as he could manage.
They made it outside and the village exploded. The aftershock was enough to rattle the movement ability. If it was even stronger it could have broken it. If that would have killed them both. Even then he felt bad after the both of them popped out. “That was a close one but at least we finished.” Emir would laugh. Happy about the fact that he managed to get the work done.
@noone Template by Pokomon [newclass=.robtext::-webkit-scrollbar-thumb]background-color:#DC143C;width:3px;border:0px!important;[/newclass][newclass=.robtext b]color:#DC143C[/newclass]
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Post by raya on Feb 1, 2023 14:18:16 GMT
[nospaces] [attr="class","landbor2"] [attr="class","landimgbg2"] [attr="class","landimage2"] [attr="class","landbod2"] 02/01/2023 - "Rock'em Sock'em Gol'em"[break][break] Mission Complete +20 points
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