Aug 14, 2024 23:56:03 GMT
Post by isaiah cornell on Aug 14, 2024 23:56:03 GMT
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PWR: 14 [E]
DEF: 10 [F]
SPD: 7 [F]
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MAGI: 6 [F]
VIT: 14 [E]
WIL: 10 [F]
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LUCK: 0
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Write your Anchor description here, be as detailed as possible but remain within the 300 wordcount limit.[break][break]
Your muse of all things was Satanael, who through hubris put his throne in the heavens next to god. After being torn down, he planted the apple in disguise, sending humans to the earth to suffer a fraction as much as he did when Michael shortened his name to Satan and cast him down, the earth being the highest he could reach. He would then go on and fumble the bag, getting kicked out of earth by humans. Scholars pick apart singular lines of scripture and interpolate folklore to get figures like him. But of every "devil", he's the one most destroyed by his human failings. In all of your reading, he's the most interesting character. He even made humans in the tenth century gnostic Liber Secretum, by forcing angels to pilot bodies he made. Not unlike Isaiah’s beloved Shinji, Yu Isamu, or even Ayato getting forced into the robot and suffering.
Upgrades at Rank B [VIT] + Any other Rank B stat, upgrade dependent on secondary stat.
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The [Divinity Engine] is a much larger creation of flesh and enochian steel that can be manifested outwards. For each rank of [VIT] that the Twinsoul possesses they may maintain the [Divinity Engine] for 1 round while in full control. After this duration the [Divinity Engine] either ends or the Twinsoul may voluntarily enter a [Berserk] state whereupon they cannot recognise friend or foe and must attack the closest target to them for a maximum duration equal to their in control duration. Once the [Divinity Engine] ends, 3 rounds must pass before it can be activated again.
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When activating the [Divinity Engine] the Twinsoul must choose an Archetype for it with the Twinsoul starting with 1 Archetype; Angel. An Archetype decides the stat bonuses and abilities given for the duration of the [Divinity Engine] and can alter the appearance of the [Divinity Engine] as well. The Twinsoul, whenever they kill a staff-created monster or any type of boss, can choose to tear chunks of it off and gain a [Logic Scrap] for it. At any point they may immediately spend 3 [Logic Scrap] to gain a new Archetype and give a single descriptor word for it. The Twinsoul may have a maximum of 3 Archetypes and at every multiple of 10 level(so 10, 20, 30) etc, current Archetypes can be put into moderation for enhancements and any new Archetypes will have enhanced stats to match the current threshold.
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Additionally the [Divinity Engine] cannot use any items. However very rarely they may gain an item with the [Enochian] tag or they may spend 150 points to grant an item the [Enochian] tag. Any item with this tag cannot be equipped by the mortal form of the Twinsoul but is able to be utilised while they are within their [Divinity Engine].
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Name: Angel[break]
Stat Bonuses: +10 PWR, +5 DEF, +5 WIL[break]
Basic Attack: Deals [PWR] in holy damage to one target in melee range[break]
Additional Ability: Halofall: The [Divinity Engine] disappears in a flash of rainbow light and slams down on a point within the Twinsoul's [VIT]/2 meters. This is a teleport that also deals damage equal to the Twinsoul's [PWR] in a three meter radius upon landing and one target within the area, if their [VIT] is lower than the Twinsoul's [PWR] is also afflicted with [Blind] for one turn. This has a three round cooldown once used, this cooldown progresses even if the [Divinity Engine] isn't active. [break][break]
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Upgrades at Rank A [WIL] or [PWR], only one upgrade may be chosen.[break][break]
Class Items:[break][break]
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General Items:[break][break]
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Materials:[break][break]
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LEVEL. 01
Isaiah's Inventory
PWR: 14 [E]
DEF: 10 [F]
SPD: 7 [F]
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MAGI: 6 [F]
VIT: 14 [E]
WIL: 10 [F]
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LUCK: 0
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[Satanael] [Melody]
[Fallen Angel, Ego, Machinery][break][break]
Write your Anchor description here, be as detailed as possible but remain within the 300 wordcount limit.[break][break]
Your muse of all things was Satanael, who through hubris put his throne in the heavens next to god. After being torn down, he planted the apple in disguise, sending humans to the earth to suffer a fraction as much as he did when Michael shortened his name to Satan and cast him down, the earth being the highest he could reach. He would then go on and fumble the bag, getting kicked out of earth by humans. Scholars pick apart singular lines of scripture and interpolate folklore to get figures like him. But of every "devil", he's the one most destroyed by his human failings. In all of your reading, he's the most interesting character. He even made humans in the tenth century gnostic Liber Secretum, by forcing angels to pilot bodies he made. Not unlike Isaiah’s beloved Shinji, Yu Isamu, or even Ayato getting forced into the robot and suffering.
Twinsoul
Within this perfect vessel I reach out for the divine...
STAT BONUS
+4 PWR, +4 VIT, -4 WIL, -3 SPD [break][break]PASSIVE: Ghost In The Machine
Whenever your [Divinity Engine] ends, you immediately heal for 25% of your VIT. Additionally for each round that you fight within a [Berserk] state you gain a +10% bonus to your [PWR] and [SPD], stacking up to a maximum of +30% after 3 rounds in [Berserk].[break][break]Upgrades at Rank B [VIT] + Any other Rank B stat, upgrade dependent on secondary stat.
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core
The Twinsoul is a class that exists in two halves; the mortal half and the divine half. The mortal half is the person as they are, it utilises their normal stats and they are able to utilise and equip any items that they come across just like anyone else. The true strength of this class comes from their other-self, the pseudo-mechanical being that exists as a fragment of the artificial God that rules over all, a deific logic-beast that the Twinsoul has gained a shard of. This results in the ability to manifest the [Divinity Engine] an alternate state where the true powers of this class comes from.[break][break]
The [Divinity Engine] is a much larger creation of flesh and enochian steel that can be manifested outwards. For each rank of [VIT] that the Twinsoul possesses they may maintain the [Divinity Engine] for 1 round while in full control. After this duration the [Divinity Engine] either ends or the Twinsoul may voluntarily enter a [Berserk] state whereupon they cannot recognise friend or foe and must attack the closest target to them for a maximum duration equal to their in control duration. Once the [Divinity Engine] ends, 3 rounds must pass before it can be activated again.
[break][break]
When activating the [Divinity Engine] the Twinsoul must choose an Archetype for it with the Twinsoul starting with 1 Archetype; Angel. An Archetype decides the stat bonuses and abilities given for the duration of the [Divinity Engine] and can alter the appearance of the [Divinity Engine] as well. The Twinsoul, whenever they kill a staff-created monster or any type of boss, can choose to tear chunks of it off and gain a [Logic Scrap] for it. At any point they may immediately spend 3 [Logic Scrap] to gain a new Archetype and give a single descriptor word for it. The Twinsoul may have a maximum of 3 Archetypes and at every multiple of 10 level(so 10, 20, 30) etc, current Archetypes can be put into moderation for enhancements and any new Archetypes will have enhanced stats to match the current threshold.
[break][break]
Additionally the [Divinity Engine] cannot use any items. However very rarely they may gain an item with the [Enochian] tag or they may spend 150 points to grant an item the [Enochian] tag. Any item with this tag cannot be equipped by the mortal form of the Twinsoul but is able to be utilised while they are within their [Divinity Engine].
[break][break]
Known Archetypes:
[break]Name: Angel[break]
Stat Bonuses: +10 PWR, +5 DEF, +5 WIL[break]
Basic Attack: Deals [PWR] in holy damage to one target in melee range[break]
Additional Ability: Halofall: The [Divinity Engine] disappears in a flash of rainbow light and slams down on a point within the Twinsoul's [VIT]/2 meters. This is a teleport that also deals damage equal to the Twinsoul's [PWR] in a three meter radius upon landing and one target within the area, if their [VIT] is lower than the Twinsoul's [PWR] is also afflicted with [Blind] for one turn. This has a three round cooldown once used, this cooldown progresses even if the [Divinity Engine] isn't active. [break][break]
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Initiate Oversync:
In times of extreme stress the Twinsoul can push through their usual limiters and make some real magic happen. If this ability is used when [Divinity Engine] is on cooldown, it immediately resets the cooldown of [Divinity Engine] and once [Divinity Engine] ends it goes on a 4 round cooldown. If this is instead activated when going into the [Divinity Engine] it instead grants the [Oversync] status. The [Oversync] status allows the Twinsoul to choose 2 Archetypes and apply both to their [Divinity Engine], gaining all stat bonuses and abilities therein. However they maintain control for only 1 round before suffering from the [Berserk] status. When used this way it goes on a 3 round cooldown.[break][break]Upgrades at Rank A [WIL] or [PWR], only one upgrade may be chosen.[break][break]
ability slot 2
locked info [break][break]ability slot 3
locked info [break][break]locked
purchase new slot from shop[break][break]locked
purchase new slot from shop
EQUIPMENT
items, weapons, armour, pets etc.
Class Items:[break][break]
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error[break][break][break][break]
General Items:[break][break]
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error[break][break][break][break]
Materials:[break][break]
??
error[break][break][break][break]
SKILLS
system awarded skills
??
error[break][break][attr="class","unb-credit"]SELKIE
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