Jul 26, 2024 2:51:06 GMT
Post by Jenny Kage on Jul 26, 2024 2:51:06 GMT
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PWR: 14 [E]
DEF: 10 [F]
SPD: 10 [F]
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MAGI: 10 [F]
VIT: 14 [E]
WIL: 10 [F]
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LUCK: 0
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Jenny grew up working in an alterations and tailoring store for as long as she had been alive.[break][break]
Having a childhood filled with fabrics made her love the cloth that she worked with, learning to work with every type of dress, uniform, shirt, and pair of jeans that came in like it was an intimate experience to the young woman. As she matured, so to did her tastes in things, but the one thing that never stopped being consistent was her love for the tailoring of goods. Having accidentally been given the date of The Light by a loam Jenny now believes that Earth-Chan is a god that may have manipulated the loam to allow her to see the apocalypse ahead of time. After almost three years of the system she begins to awaken.
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Your Garments each provide you with a stat boost and a selection of abilities based on the Garment's Level. To obtain a Level 1 Garment, the knight must simply complete a mission with one other character and request a new Garment based on their class. They can be upgraded to Level 2 by completing a B Rank mission with the player whose class it's based on. Level 3 is acquired from an S rank mission with them.[break][break]
Additionally, you can conjure a bundle of threads that twist and wind into a melee weapon for your equipped Garment! This weapon deals damage equal to your [PWR]-1 Rank with a damage type dependent on the Garment, once per post as a [basic] attack.[break][break]
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This ability upgrades at B Rank [VIT][break][break]
Class Items:[break][break]
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General Items:[break][break]
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Materials:[break][break]
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LEVEL. 03
Jenny's Inventory
PWR: 14 [E]
DEF: 10 [F]
SPD: 10 [F]
[break]
MAGI: 10 [F]
VIT: 14 [E]
WIL: 10 [F]
[break]
LUCK: 0
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[Tailor] [Shelter]
[Fashion,Sewing,Worship][break][break]
Jenny grew up working in an alterations and tailoring store for as long as she had been alive.[break][break]
Having a childhood filled with fabrics made her love the cloth that she worked with, learning to work with every type of dress, uniform, shirt, and pair of jeans that came in like it was an intimate experience to the young woman. As she matured, so to did her tastes in things, but the one thing that never stopped being consistent was her love for the tailoring of goods. Having accidentally been given the date of The Light by a loam Jenny now believes that Earth-Chan is a god that may have manipulated the loam to allow her to see the apocalypse ahead of time. After almost three years of the system she begins to awaken.
GARMENT KNIGHT
"To fight with the strength of many!"
STAT BONUS
+3 PWR, +3 VIT, -2 DEF [break][break]PASSIVE: Garment Grid
Your Garments count as armor equal to your [DEF] Rank. If a Garment breaks, you can switch back into it after swapping to another. Swapping between all 3 Garments without having one break doubles the stat bonuses you receive from them for the rest of the thread.[break][break][break]
core
The Garment Knight excels in making outfits, and with the System now in place upon the world, the outfits they make become Garments! Garments are special outfits the knight can swap between, each with the essence of other classes woven into them. You can only bring 3 with you into a thread. You begin each thread in the Garment of your choice, but must remain in it for at least 3 posts before swapping to another. The maximum number of Garments you can possess is equal to 3 plus your rank in [VIT].[break][break]Your Garments each provide you with a stat boost and a selection of abilities based on the Garment's Level. To obtain a Level 1 Garment, the knight must simply complete a mission with one other character and request a new Garment based on their class. They can be upgraded to Level 2 by completing a B Rank mission with the player whose class it's based on. Level 3 is acquired from an S rank mission with them.[break][break]
Additionally, you can conjure a bundle of threads that twist and wind into a melee weapon for your equipped Garment! This weapon deals damage equal to your [PWR]-1 Rank with a damage type dependent on the Garment, once per post as a [basic] attack.[break][break]
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Dia:
In a 5m cone in front of you, call down a ray of light as though the heavens opened, or maybe a spotlight shined down a runway! Enemies in the cone take your [PWR]-1 Rank Holy damage and are [blinded] for their next post. This ability has a three post cooldown.[break][break]This ability upgrades at B Rank [VIT][break][break]
ability slot 2
locked info [break][break]ability slot 3
locked info [break][break]locked
purchase new slot from shop[break][break]locked
purchase new slot from shop
Garment Collection
[attr="class","summon-slot"]
+5 PWR
+5 DEF
Description: The Garment of a Holy Knight with white and silver armor. It's associated with Holy damage for relevant effects.[break][break]
PALADIN
+5 PWR
+5 DEF
Description: The Garment of a Holy Knight with white and silver armor. It's associated with Holy damage for relevant effects.[break][break]
Rampart
Increase the [DEF] Stat of your party by 10 for two posts. This ability has a five post cooldown once its effect ends. [break][break]
EQUIPMENT
items, weapons, armour, pets etc.
Class Items:[break][break]
??
error[break][break][break][break]
General Items:[break][break]
Holy Prismsword
[Rare] - A hilt of white metal emblazoned with carved vines of gold and bronze. At a thought this can alter itself into a series of gleaming weapons formed from fractal, multicoloured rays of light. This can turn into any weapon that the user wishes and it either deals Light damage or a damage type associated with the Garment the wielder is currently wearing. This weapon can be used, once per round, to deal the user's [PWR] in damage, up to A Rank, to a target in melee range. Additionally, twice per thread the light within can be harnessed defensively to generate a barrier equal to the user's [PWR], to a maximum durability of A, that lasts for two rounds around themselves or another target within [Ten Meters].[break][break]Lorewise Ribbon
[Rare] - A ribbon of soft white material that seems to always change lengths when looked away from. This contains a gentle strength to it and seems to be nearly unbreakable, though almost impish in how difficult it is to manage. While wearing this ribbon the wearer can choose to dispel any one debuff or status effect they are under, provided their [VIT] is higher than either the stat check requirement or the highest stat of the attacker, though there is a 3 round cooldown before this can be done again. Additionally, twice per thread, the power can be harnessed and melded into the wielder's clothing allowing them to either instantly change Garment regardless of duration or cooldown or restore a Garment that has been broken. [break][break][break][break]
Materials:[break][break]
??
error[break][break][break][break]
SKILLS
system awarded skills
Re-Equip
[Rare] [Passive] Whenever you switch Garments, raise your DEF and VIT by 5% for three posts. This stacks upon switching but cannot go higher than 15% of your respective stats. The first basic attack you deal with using the switched Garment raises the damage done by 1 Rank for that attack only.[break][break]Coil!
[Common] [Passive] When equipped with a Garment, also grant a shield made of cloth that raises your DEF by 5% for the first instance of damage. This generates every time you wear and switch into a garment and upon damage, the shield is destroyed until you switch Garments. [break][break]Praise Gaia's Bounty
[Legendary] [Guided] [Passive] This world is blessed and full of rewards and glory if one would only look close enough. Twice per month, whenever you complete a mission you gain +20 points, and an additional +10 points for every member of your Guild that you completed the mission with, to a maximum of +60 points. You may choose to, at the end of a mission where you gain these rewards, sacrifice up to 40 points, in multiples of 10, to instead gain a [Material] item of a rarity dependent on how many points you spend. [break][break][attr="class","unb-credit"]SELKIE
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