Jul 25, 2023 3:22:11 GMT
Post by Akane Hayashi on Jul 25, 2023 3:22:11 GMT
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PWR: 51 [B]
DEF: 5 [F]
SPD: 10 [F]
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MAGI: 86 [A]
VIT: 22 [D]
WIL: 86 [A]
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LUCK: 0
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Akane's Anchor is a mixture of her lifestyle, religion and fascination with blood which all combined to form a connection to the Gashadokuro which is a giant skeleton yokai from Shinto religion. It would move silently through the night looking for humans before striking from the dark much like an assassin and biting off the humans head and drinking their blood. As such she fell in love with the legend of the Gashadokuro as it was a perfect assassin remaining undetected before delivering a single fatal blow.
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Once per post you can make a melee attack with these projections of bone, dealing your [MAGI] rank in damage. If you are currently undetected by your target, this instead deals your [MAGI] rank + 1 in damage. [break][break]
Additionally, you may use your [MAGI] instead of [SPD] for movement and related challenges. This includes clearing horizontal gaps and vertical distances. If you are undetected, your [MAGI] is considered to be one rank higher for these purposes.
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On the next post after dealing damage with this ability or your core, you can deal your [MAGI] rank -1 in damage to all targets you damaged that way the previous post. Three times per thread, if this damage kills one of these targets, reset the cooldown of Urami. You may still only use that ability once per post. [break][break]
The gashadokuro will also intercept and nullify one attack while it is active, but if directed to absorb a second you will take half damage and cause it to vanish immediately. This ability can be used once per thread and lasts four posts, and you cannot become undetected while it is active. [break]
Upgrades at S Rank WIL
LEVEL. 42
Akane's Inventory
PWR: 51 [B]
DEF: 5 [F]
SPD: 10 [F]
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MAGI: 86 [A]
VIT: 22 [D]
WIL: 86 [A]
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LUCK: 0
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[Gashadokuro] [Connection]
[Assassin, Blood, Religion][break][break]
Akane's Anchor is a mixture of her lifestyle, religion and fascination with blood which all combined to form a connection to the Gashadokuro which is a giant skeleton yokai from Shinto religion. It would move silently through the night looking for humans before striking from the dark much like an assassin and biting off the humans head and drinking their blood. As such she fell in love with the legend of the Gashadokuro as it was a perfect assassin remaining undetected before delivering a single fatal blow.
DOKURO SUHAI-SHA
Til death do we part? No. Death is where we start.
STAT BONUS
+5 MAGI, +2 WIL, -5 DEF, -2 VIT [break][break]PASSIVE: Gachi Gachi
Trodding upon skulls and clad in bone, your approach should fill the air with the sound of osseous snapping and skeletal clacking. Instead, you carry with you the silence of the grave. Anyone, or anything, with a [WIL] the same rank or lower than your [MAGI] will be unable to detect you unless you have purposefully made your presence known. While undetected, you gain skeletal armor that provides [DEF] against one attack equal to your [WIL] +1 rank before shattering. This protection reappears after one post spent forgoing any combat and escaping detection. You additionally regenerate 5% of your VIT each post while undetected.[break][break]
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core
Inseparably bound to a spirit of bone and hunger, its form continuously manifests around you, warping your environment while also acting as an extension of your own body. Skulls rise up from the ground under your feet and fade as you pass. Ribs protect you like a cage of bone, femurs appearing to support you as you reach for a handhold. Skeletal hands clawing, grasping at your enemies. [break][break]Once per post you can make a melee attack with these projections of bone, dealing your [MAGI] rank in damage. If you are currently undetected by your target, this instead deals your [MAGI] rank + 1 in damage. [break][break]
Additionally, you may use your [MAGI] instead of [SPD] for movement and related challenges. This includes clearing horizontal gaps and vertical distances. If you are undetected, your [MAGI] is considered to be one rank higher for these purposes.
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Urami
The chill of death surrounds you, sapping warmth and life from all who face you. With a gesture, this frigid aura can be extended for one post to attack a distant foe, dealing your [MAGI] rank in damage to one target. This ability has a five post cooldown, but this cooldown is reset if you escape detection. [break][break]On the next post after dealing damage with this ability or your core, you can deal your [MAGI] rank -1 in damage to all targets you damaged that way the previous post. Three times per thread, if this damage kills one of these targets, reset the cooldown of Urami. You may still only use that ability once per post. [break][break]
Kamitsuku
For one post, when attacking while undetected you may lower the damage of your highest damage attack by -1 rank to remain undetected. This has a four post cooldown, but resets if your attacks kill your target in this post. You may use this ability five times per thread. [break][break]Kanki
Bask in the presence of your companion, champion, and object of desire, briefly allowing it to fully manifest physically. The massive skeletal figure towers above you, pale white or blood red at your whim, and allows you one additional usage of your core per post as it echoes your movements. This extra attack reaches twice as far as your normal melee range. [break][break]The gashadokuro will also intercept and nullify one attack while it is active, but if directed to absorb a second you will take half damage and cause it to vanish immediately. This ability can be used once per thread and lasts four posts, and you cannot become undetected while it is active. [break]
Upgrades at S Rank WIL
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If the gods can bleed than so should others. [break][break]
Ever since Akane was a child she had read and heard stories of her Gods bleeding and dying. As result her connection to the emotions related to the loss of blood were severed. As she got older in years and found a fascination with blood itself she came to one simple conclusion if even the gods could bleed than so should everyone else.
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While your [VIT] is below 50% your melee attacks deal +25% more damage. Once any regeneration or healing brings you above 50% [VIT] you lose this bonus. [break][break]
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You are considered a valid target for this ability. If used on yourself, the initial damage is F rank and dealt directly to [VIT]. On your next post you are considered to have dealt your [PWR] rank -2 in melee damgage to your [VIT], but your [bleeding] causes you no actual damage. This effect continues on each of your posts until the end of the thread. When used this way you may use this ability again on a different target in your next post. [break][break]
If used to create a weapon, this causes any attacks you perform with your class core or abilities to additionally deal your [PWR] -1 rank in [bleeding] damage on your next post. This extra damage can only occur once a post. The weapon lasts three posts, with a one post cooldown. [break][break]
If used to reposition, the target will exist in its actual location and the extracted item's location simultaneously for one post. The copy is created in your possession and can be tossed away at your [SPD] -1 rank, but disappears if further than 10 meters from the original. The target will be able to sense and attack from both locations, but also be damaged or attacked from both locations. This can be extended indefinitely by dealing F rank [bleeding] damage to your [VIT] every additional post, but can also be ended by the target at any time during their next post. Whoever chooses to end the effect decides in which of the two locations the two targets become one. This has a five post cooldown. [break][break]
If used for summoning, a blood-soaked skeletal copy of the target will be created under your control, with 25% of the stats of the original. It has access to any core effects or abilities the original allows you to use, with their own cooldowns. This does not include any abilities that require staff moderation. It also has the option to perform a basic melee attack once per post dealing its [PWR] rank in damage, and it's [PWR] -1 rank in [bleeding] damage on your next post. This copy lasts three posts, and use of this effect makes the ability useable only once per thread. [break][break]
Waving your hand across the mask will cause the kanji, 死 (death), to appear in front of the mask. While this is in effect, any attack interacting with your [MAGI] stat will place a mark on the opponent. This begins at F rank but for every attack landed, will gain a rank in size. After 3 posts, this mark will explode, dealing its gained rank in damage. [break][break]
Waving your hand across the mask will cause the kanji, 影 (shadow), to appear in front of the mask. While this is in effect, your [SPD] is increased by 20% and you gain the ability to cloak yourself in shadows for 1 post, canceling out any debuffs or debilitating effects on your character. Your attacks are treated as if you are undetected by your enemies for this post before fizzling out.[break][break]
An aura of death follows the owner that drains the life of anything standing in their way. Every 3 posts, you can begin to siphon the life out of enemies around you in an AoE effect. Those that have a lower [VIT] than your [MAGI] will begin to suffer from having their health drained over the course of 3 posts, reducing their [VIT] by 20%. During this time, you gain half of any [VIT] drained from opponents. When numerous opponents are present, the amount of [VIT] you gain is divided by the amount of enemies afflicted. This may only be used 2 times per thread.[break][break]
Once per topic, you may target an enemy who has buffs active or any kind of beneficial effects. Any buffs on the enemy are reversed into debuffs for two posts, and while this effect is active, the target cannot apply new buffs to itself. Buffs with durations continue or expire as normal even while reversed.[break][break]
The intimidating presence this spear gives off can be felt for miles. As long as your [PWR] or [MAGI] outclasses the higher of the target's [WIL] or [PWR], all of your attacks will gain [piercing], ignoring 25% of the enemy’s [DEF].[break][break]
Once per 5 posts, you can call the spirits of fallen generals to come to your aid. These skeletal soldiers will appear physically but charge forth at any targets in their way. Any person struck by these attacks will not suffer immediate damage, but begin bleeding profusely, lowering their [VIT] by 25%. Any healing or buffs will be based on the amount after this damage.[break][break]
Once per 5 posts, you can slam the head of the weapon into the ground, the armor from a forgotten general imposing itself on you. Anybody whose [WIL] is not equal or better to your [MAGI] will marvel in its glory, being unable to move for one post as the will of the spear suppresses them. After this post, the armor will remain, granting a 25% bonus to your [SPD]. [VIT], and [MAGI] for 3 posts.[break][break]
MARROW HARVESTER
Drink deep, or taste not.
[Ichor] [Dissection]
[Blood, Puncture, Death][break][break]
If the gods can bleed than so should others. [break][break]
Ever since Akane was a child she had read and heard stories of her Gods bleeding and dying. As result her connection to the emotions related to the loss of blood were severed. As she got older in years and found a fascination with blood itself she came to one simple conclusion if even the gods could bleed than so should everyone else.
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Passive: Exultation
Whenever you deal melee damage, you regenerate 20% that much [VIT]. Whenever you take [VIT] damage, including damage from your own abilities, increase your [PWR] by 25% for two posts. If you are [bleeding], then increase your [PWR] by 35% instead. This effect cannot stack, and new occurrences instead refresh the duration. [break][break]While your [VIT] is below 50% your melee attacks deal +25% more damage. Once any regeneration or healing brings you above 50% [VIT] you lose this bonus. [break][break]
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core
Everything bleeds. Everything dies. Even you, someday, but not until you’ve shared this truth with as many people as possible. Actions speak louder than words, and broken bones are louder still. It’s time to spread your gospel.[break][break]
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Extraction
Clawing at your target, grasping tight, sinking your fingers into their flesh, you attempt to wrench the marrow free from their bones. This deals your [PWR] rank in damage for one post as it bursts from their body. Damage dealt this way causes the target to [bleed] for your [PWR] rank -2 in damage to their [VIT] on your next post. This ability has a four post cooldown. [break][break]You are considered a valid target for this ability. If used on yourself, the initial damage is F rank and dealt directly to [VIT]. On your next post you are considered to have dealt your [PWR] rank -2 in melee damgage to your [VIT], but your [bleeding] causes you no actual damage. This effect continues on each of your posts until the end of the thread. When used this way you may use this ability again on a different target in your next post. [break][break]
Exhumation
You reach deep into any available surface and rip free something skeletal. Anything and anyone, including yourself, is a valid target for this ability. This itself deals no actual damage, and does not otherwise disadvantage the target, although it does create a bloody mess. The cooldown of this ability is determined by the results you desire. [break][break]If used to create a weapon, this causes any attacks you perform with your class core or abilities to additionally deal your [PWR] -1 rank in [bleeding] damage on your next post. This extra damage can only occur once a post. The weapon lasts three posts, with a one post cooldown. [break][break]
If used to reposition, the target will exist in its actual location and the extracted item's location simultaneously for one post. The copy is created in your possession and can be tossed away at your [SPD] -1 rank, but disappears if further than 10 meters from the original. The target will be able to sense and attack from both locations, but also be damaged or attacked from both locations. This can be extended indefinitely by dealing F rank [bleeding] damage to your [VIT] every additional post, but can also be ended by the target at any time during their next post. Whoever chooses to end the effect decides in which of the two locations the two targets become one. This has a five post cooldown. [break][break]
If used for summoning, a blood-soaked skeletal copy of the target will be created under your control, with 25% of the stats of the original. It has access to any core effects or abilities the original allows you to use, with their own cooldowns. This does not include any abilities that require staff moderation. It also has the option to perform a basic melee attack once per post dealing its [PWR] rank in damage, and it's [PWR] -1 rank in [bleeding] damage on your next post. This copy lasts three posts, and use of this effect makes the ability useable only once per thread. [break][break]
EQUIPMENT
items, weapons, armour, pets etc.
Paris Passport
Possession of this item doubles Tower Coin rewards when completing Coin Challenges. [break][break]I Heart Paris T-shirt
Perfect for tourists! Wearing this shirt gives you a +20 bonus to mission point rewards for any missions in Paris. [break][break]Escape Rope
Escape out of a dungeon/event/pvp invasion with minimal to no loss. Only 1 can be owned at a time. [break][break]Bloodletter
A blade drenched crimson red that constantly seems to flow with blood. This blade deals the users [PWR] +1 in damage or it can be used as the delivery of one's abilities. If this blade is used with an attack that leaves a bleed effect increase the damage your next strike with you blade by your [MAGI]. Once per thread, for a post, you can extend the reach of this weapon using the blade as a wave to attack in a 5 meter AoE cleave - those damaged by this cleave bleed for your [PWR] -1.[break][break]Mysterious Crystal
A strange sort of misshapen navy blue crystal, bearing Vanilla’s essence. If the owner has any item that has any [charmed] or [enchanted] tags on it that the user owns, they can use this item to share its effects among their party for 3 posts. This can only occur once per thread.[break][break]Will of the Matriarch
A small nodachi whose ornate sheath is decorated in a gorgeous design. It depicts a demon of many faces, doing battle with a lone soldier amidst the chaos around them. For sacrificing 5% of your [VIT], you gain a 15% bonus to either [MAGI] or [PWR]. Once your bonus is chosen, you cannot change it for the remainder of the thread. This has a 2 post duration and can be used every 3 posts at a maximum of 6 times per thread.[break][break]Hachiman Shinzō
An intact miniature statue to Hachimon, the shinto kami of War. Holding it in your hand fills you with an unyielding fervor. Rubbing it intensifies these feelings enough that your abilities gain additional power. 3 times per thread, you add 25% of your [PWR] to your [MAGI] before dealing [MAGI] damage. This may only occur once within a single post.[break][break]Ghastly Veil
A thin, transparent veil that was said to have belonged to a bride that had gone missing before her wedding, never to be seen again. If any enemy is able to detect your presence via your core ability, you may use this item to become undetectable for 1 post, regardless of their [WIL] and gain all benefits as if you were not detected. Upon activation, this item will vanish and become unusable for the remainder of the thread it’s used in.[break][break]Otherworldly Mirror
A small, portal mirror with jade imbuements and fancy looking gold trim. Rumor has it that your reflection is shown as your darkest desires come to fruition. Gazing into the reflection will cause a bloody clone of you to appear behind you, connected at your feet. This clone will copy any offensive action you take and treats your [MAGI] stat as its [PWR]. If the user performs any non-offensive action (ie. defending against an attack or parrying), the clone will not copy this action. This effect lasts for 3 posts with a 5 post cooldown and only twice per thread.[break][break]Gashadokuro’s Wrath
The long forgotten, blackened skull of a once powerful yokai. This lowers your [MAGI] by 10 for one post to store 10 Points inside of the skull, able to hold up to 50 [MAGI] at one time. Once at 50 stored [MAGI], you may unleash the magic stored inside of the skull, unleashing your [MAGI] +1 rank to everyone around you in an 10 ft. AoE. Upon multiple abilities occurring in one post, the highest rank will be the one to have its [MAGI] affected.[break][break]Crimson Visage
A crimson colored mask that reaches to the cheek bone, taken as the design of the dreaded reaper himself. The visage is unseen, for your prey will only know the face of the demon that is about to befall them. Your will is indomitable, gaining 10% additional [WIL].[break][break]Waving your hand across the mask will cause the kanji, 死 (death), to appear in front of the mask. While this is in effect, any attack interacting with your [MAGI] stat will place a mark on the opponent. This begins at F rank but for every attack landed, will gain a rank in size. After 3 posts, this mark will explode, dealing its gained rank in damage. [break][break]
Waving your hand across the mask will cause the kanji, 影 (shadow), to appear in front of the mask. While this is in effect, your [SPD] is increased by 20% and you gain the ability to cloak yourself in shadows for 1 post, canceling out any debuffs or debilitating effects on your character. Your attacks are treated as if you are undetected by your enemies for this post before fizzling out.[break][break]
Reaper’s Attire
A one piece black dress that’s not too restrictive to allow for ease of movement. The sleeves are made of a transparent fabric and are disconnected from the shoulders. A cloth belt is fashioned around the waist with an agemaki hanging loose on the opposite side. It even comes with a free tattered cape for that classic tried and true reaper look![break][break]An aura of death follows the owner that drains the life of anything standing in their way. Every 3 posts, you can begin to siphon the life out of enemies around you in an AoE effect. Those that have a lower [VIT] than your [MAGI] will begin to suffer from having their health drained over the course of 3 posts, reducing their [VIT] by 20%. During this time, you gain half of any [VIT] drained from opponents. When numerous opponents are present, the amount of [VIT] you gain is divided by the amount of enemies afflicted. This may only be used 2 times per thread.[break][break]
Once per topic, you may target an enemy who has buffs active or any kind of beneficial effects. Any buffs on the enemy are reversed into debuffs for two posts, and while this effect is active, the target cannot apply new buffs to itself. Buffs with durations continue or expire as normal even while reversed.[break][break]
Forgotten Mandate
An ornate looking spear with a blade which extends a little longer than usual, rusted and stained with the blood of a thousand battles. The inlaid handle was once a brilliant gold, now corroded and is a shade of the former glory that this weapon had achieved. Just by holding this, you feel the trance of battle. Faint whispers come all around you, it’s almost as if the spear is asking to feel blood on its blade once more. This deals your [PWR] rank in damage.[break][break]The intimidating presence this spear gives off can be felt for miles. As long as your [PWR] or [MAGI] outclasses the higher of the target's [WIL] or [PWR], all of your attacks will gain [piercing], ignoring 25% of the enemy’s [DEF].[break][break]
Once per 5 posts, you can call the spirits of fallen generals to come to your aid. These skeletal soldiers will appear physically but charge forth at any targets in their way. Any person struck by these attacks will not suffer immediate damage, but begin bleeding profusely, lowering their [VIT] by 25%. Any healing or buffs will be based on the amount after this damage.[break][break]
Once per 5 posts, you can slam the head of the weapon into the ground, the armor from a forgotten general imposing itself on you. Anybody whose [WIL] is not equal or better to your [MAGI] will marvel in its glory, being unable to move for one post as the will of the spear suppresses them. After this post, the armor will remain, granting a 25% bonus to your [SPD]. [VIT], and [MAGI] for 3 posts.[break][break]
Club of Obedience
[Forged] A stained and scratched up wooden club with a black leather grip that does your PWR -1 rank in melee damage once per post. You can instead whack a party member or summoned creature once every three posts to give them +30% SPD during their next post instead of dealing damage. The end of this club has fresh meat pinned onto it with a spike, that can be used once per thread to draw the aggro of a monster to yourself. [break][break]Half Forge Key (Motor City)
Combine this with the Half Forge Key (Devil's Triangle) to access the Forge on Ender Island! [break][break]Half Forge Key (Devil’s Triangle)
Combine this with the Half Forge Key (Motor City) to access the Forge on Ender Island! [break][break]Astral Intelligence
This document contains extensive information about the astral plane currently only accessible through the Devil's Triangle. When three copies of this item are present in one thread they will be destroyed and access to the astral plane in another zone will be temporarily established, immediately beginning a unique mission. Only one copy of this item can be kept in your inventory. [break][break]Fractured Kingstone
A chunk of stone once used in a demonic ritual. Some sort of golden jewelry with a cracked gem is embedded in one side. Used as a crafting material for the Forge. [break][break]
SKILLS
system awarded skills
Bloody Genius
You are expertly attuned to the behavior of blood. How it sprays, splatters, drains and pools. An esoteric skill, to be sure. At least outside of your line of work. This improves the Forging results for any items involving blood. [break][break]Bloodtinge
Once per thread, by sacrificing 5% of your VIT as self-damage, you may lower the cooldown of one of your abilities by one turn, making it immediately available if the cooldown is lowered to zero. The ability's cooldown returns to normal after its next usage. [break][break]Sommelier
When using the Forge, you may either ask which crafting material you possess would best combine with a particular item, or which item best matches a certain material. Following this suggestion will improve the item created. [break][break]Europa Vison
When completing missions in any Europa area, announce the use of this skill on Discord and roll 1d3. On a 1, all participants gain double the standard point reward for mission completion. On a 2, all participants gain a bonus crafting material. On a 3, all participants gain a bonus skill or item. Only one character may use this skill per mission. [break][break]Bonjour le Monde
When completing missions, announce the use of this skill on Discord and roll 1d3. On a 1, all participants gain double the standard point reward for mission completion. On a 2, all participants gain a bonus crafting material. On a 3, all participants gain a bonus skill or item. Only one character may use this skill per mission. Stacks with the skill Europa Vision. [break][break]Serrating the Edge
Twice per thread you can cause a weapon you wield to serrate, when used to attack or for an ability the ability also deals your [MAGI] -2 as [bleed] for two posts.[break][break]Bloodhound
You can always track enemies that are [bleeding] if they are within 5 meters. [break][break]Service Fee:
E2C is a commerce guild first and foremost and they don't give out their services for free even to Earth-Chan. When an E2C member with this skill finishes a mission they get an extra 30 points added to the base reward total for that mission. This it limited to 4 mission per month.[break][break]Fueled by Blood
Once per thread, treat regenerated HP as a defensive barrier instead. Treat this barrier as an absorptive [DEF] armor with a value equal to what you would regenerate.[break][break]Demon Horns
You are considered the [Demon] species for all relevant skills/missions/dungeons/etc. and may manifest physical traits of this species at will. Three times per thread, for one post, you may travel short distances at your SPD +1 while ignoring height or hindering terrain as these traits briefly empower you. This skill ignores all limits and restrictions, and cannot be traded or sold. [break][break]Astral Intruder
The first post after entering the Astral realm you may automatically enter [stealth] or any similar condition allowed by your abilities or skills. This fades if you approach any targets with hostile intent, or at the end of your post. [break][break]Astral (Tag)
When entering portals into the astral realm you can allocate 25% of your [SPD] and [PWR] stats into [WIL] and [MAGI]. It takes one post less for you to adjust to astral movement. In addition, dungeons or missions that would require the class tag 'astral' can be accessed. [break][break][attr="class","unb-credit"]SELKIE
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[newclass=.unb-credit] font:bold 7px roboto; margin-left:450px; [/newclass]
[newclass=.unb-credit a] font:bold 7px roboto!important; [/newclass]
[newclass=".summon-slot"] padding:10px !important; border: 1px solid #D9D9D9; position: relative; display: flex; gap: 10px; flex-wrap: wrap; align-items: flex-start; align-content: flex-start; line-height: 0;[/newclass]
[newclass=".summon-slot div"]padding: 0px !important; align-self: center; text-align: center !important;[/newclass]
[newclass=".summon-slot img"]height: 80px; width: 80px; object-fit: cover; border: 1px solid #d9d9d9; box-shadow: 1px 1px 0px var(--unb-accent-1), 1px -1px 0px var(--unb-accent-1), -1px 1px 0px var(--unb-accent-1), -1px -1px 0px var(--unb-accent-1);[/newclass]
[newclass=".summon-slot div span"]font:unset; text-shadow: unset; text-transform:unset; color:unset; margin-top: 5px; display: inline-block; background: #eaeaea; outline: 1px solid #d9d9d9; border: 1px solid #fcfcfc; padding: 5px; margin: 5px; color: #444; font-size: 10px !important;[/newclass]
[newclass=".summon-slot div:first-of-type"]background: var(--unb-accent-1); color: #fff; font-size: 30px; font-family: Montserrat Alternates, sans-serif; font-weight: 800; line-height: 80px; padding: 0 10px !important; min-width: 70px; height: 80px; border: 1px solid #d9d9d9; box-shadow: 1px 1px 0px var(--unb-accent-1), 1px -1px 0px var(--unb-accent-1), -1px 1px 0px var(--unb-accent-1), -1px -1px 0px var(--unb-accent-1);[/newclass]
[newclass=".summon-slot div > div"]background: transparent !important; position: relative; height: 80px; border: 0px !important; box-shadow: none !important;[/newclass]
[newclass=".summon-slot div h1"]padding:0px !important; display: block !important; background-color:unset; outline:0px; border:0px; color:var(--unb-accent-1); font-weight: 700; font-size: 40px; line-height: 80px; font-family: montserrat alternates, sans-serif;[/newclass]
[newclass=".summon-slot div > div h2"]position: absolute; bottom: 10px; right: 10px;[/newclass]
[newclass=".summon-slot div:last-of-type"]text-align: justify;[/newclass]
[newclass=".summon-slot div:nth-of-type(3)"]width: 100%;[/newclass]
[newclass=.unb-contain] width:520px; background-color:#fafafa; overflow:hidden; border:1px solid #d9d9d9; border-radius:5px; display:flex; flex-flow:column nowrap; align-items:center; justify-content:center; position:relative; [/newclass]
[newclass=.unb-img:before] content:''; position:absolute; width:500px; height:250px; background:url(https://image.ibb.co/mMY3io/3_copy.png); filter:invert(1); opacity:.1; left:0px; [/newclass]
[newclass=.unb-img] width:500px; height:250px; margin:10px 0px 11px 0px; position:relative; -webkit-border-top-left-radius: 5px; -webkit-border-top-right-radius: 5px; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px; border-top-left-radius: 5px; border-top-right-radius: 5px; overflow:hidden; [/newclass]
[newclass=.unb-app] width:50px; height:50px; display:flex; align-items:center; justify-content:center; background-color:#fafafa; position:absolute; top:240px; border-radius:100%; border:1px solid #D9D9D9; [/newclass]
[newclass=.unb-app a] font-size: 15px; background: var(--unb-accent-1)!important; text-decoration: none!important; display: flex; width: 30px; height: 30px; align-items: center; justify-content: center; border-radius: 100%; color: #fff; [/newclass]
[newclass=.unb-app a:before] content:'\ecb5'; font-family: "honeybee"!important;[/newclass]
[newclass=.unb-body] width:520px; background-color:#f6f6f6; padding:0px 0px 0px 0px; [/newclass]
[newclass=.unb-body h1] margin:0px 0px; padding:25px 25px; display:flex; background-color:#eaeaea; flex-flow:column nowrap; outline:1px solid #d9d9d9; border:1px solid #fcfcfc; font:700 36px/36px montserrat alternates; color:#aaa; color:var(--unb-accent-1); text-shadow: -1px -1px 0 #fcfcfc, 1px -1px 0 #fcfcfc, -1px 1px 0 #fcfcfc, 1px 1px 0 #fcfcfc; [/newclass]
[newclass=.unb-body span] display:block; font:400 12px inconsolata; text-shadow: -1px -1px 0 #fcfcfc, 1px -1px 0 #fcfcfc, -1px 1px 0 #fcfcfc, 1px 1px 0 #fcfcfc; text-transform:uppercase; color:#aaa; [/newclass]
[newclass=.unb-body div] padding:50px; text-align:justify; font:400 12px roboto; color:#9a9a9a; [/newclass]
[newclass=.unb-body div h2] margin:0px 10px; display:inline-block; background-color:#aaa; background-color:var(--unb-accent-1); padding:2px 10px; color:#F6F6F6; font:600 10px montserrat alternates; border-radius:2px; text-transform:lowercase; [/newclass]
[newclass=.unb-body div b] font:700 12px montserrat alternates; color:var(--unb-accent-1); text-shadow: -1px -1px 0 #fcfcfc, 1px -1px 0 #fcfcfc, -1px 1px 0 #fcfcfc, 1px 1px 0 #fcfcfc; [/newclass]
[newclass=.unb-body div i] color:#bbb; border-bottom:1px solid var(--unb-accent-1);[/newclass]
[newclass=.unb-credit] font:bold 7px roboto; margin-left:450px; [/newclass]
[newclass=.unb-credit a] font:bold 7px roboto!important; [/newclass]
[newclass=".summon-slot"] padding:10px !important; border: 1px solid #D9D9D9; position: relative; display: flex; gap: 10px; flex-wrap: wrap; align-items: flex-start; align-content: flex-start; line-height: 0;[/newclass]
[newclass=".summon-slot div"]padding: 0px !important; align-self: center; text-align: center !important;[/newclass]
[newclass=".summon-slot img"]height: 80px; width: 80px; object-fit: cover; border: 1px solid #d9d9d9; box-shadow: 1px 1px 0px var(--unb-accent-1), 1px -1px 0px var(--unb-accent-1), -1px 1px 0px var(--unb-accent-1), -1px -1px 0px var(--unb-accent-1);[/newclass]
[newclass=".summon-slot div span"]font:unset; text-shadow: unset; text-transform:unset; color:unset; margin-top: 5px; display: inline-block; background: #eaeaea; outline: 1px solid #d9d9d9; border: 1px solid #fcfcfc; padding: 5px; margin: 5px; color: #444; font-size: 10px !important;[/newclass]
[newclass=".summon-slot div:first-of-type"]background: var(--unb-accent-1); color: #fff; font-size: 30px; font-family: Montserrat Alternates, sans-serif; font-weight: 800; line-height: 80px; padding: 0 10px !important; min-width: 70px; height: 80px; border: 1px solid #d9d9d9; box-shadow: 1px 1px 0px var(--unb-accent-1), 1px -1px 0px var(--unb-accent-1), -1px 1px 0px var(--unb-accent-1), -1px -1px 0px var(--unb-accent-1);[/newclass]
[newclass=".summon-slot div > div"]background: transparent !important; position: relative; height: 80px; border: 0px !important; box-shadow: none !important;[/newclass]
[newclass=".summon-slot div h1"]padding:0px !important; display: block !important; background-color:unset; outline:0px; border:0px; color:var(--unb-accent-1); font-weight: 700; font-size: 40px; line-height: 80px; font-family: montserrat alternates, sans-serif;[/newclass]
[newclass=".summon-slot div > div h2"]position: absolute; bottom: 10px; right: 10px;[/newclass]
[newclass=".summon-slot div:last-of-type"]text-align: justify;[/newclass]
[newclass=".summon-slot div:nth-of-type(3)"]width: 100%;[/newclass]