May 2, 2023 7:52:29 GMT
Post by dante on May 2, 2023 7:52:29 GMT
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PWR: 18
DEF: 23
SPD: 10
MAGI: 22
VIT: 10
WIL: 8
LUCK: 0
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The beautiful area inside the observatory was somewhere Dante always felt safe. He felt in control. It was a moment of control that made him feel like a God. That he controlled the stars and could move everything to his will. His word was law and was where he controlled it all. The safety he felt in that area was something that most people would consider a worrying factor, but Dante knew how important having somewhere to call a safe space was. It was where he didn't have worries. The closest place to see Dante not be a total tool- though some could argue that is where he is the worst tool.
Upgrades at A Rank DEF or VIT, only one upgrade may be chosen.[break][break]
The Singularity Lord doesn't just control the final collapse, they command it. This power manifests into a special class item that constantly floats at the Singularity Lord's shoulder known as the [Schwarzschild Orb]. This orb is a deep purple-black sphere that seems to have an unnatural compulsion or pull towards it and gives off a soft humming whenever it is around. The Lord may choose to dismiss this orb or resummon it at will. While the Orb is active, it has three options available to it depending on whether it is orbiting an ally, an enemy or is placed upon an object. The orb can be commanded to move up to a number of meters equal to the Lord's DEF divided by 2 meters and at speeds equal to the Lord's MAGI.[break][break]
The Orb can only change what effect it is utilising once per post, so only one of these effects can be active at any time and once attached to a target, the Orb must stay for 2 posts before it can be moved again.[break][break]
Upgrades when both MAGI and DEF reach S Rank.[break][break]
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Event Horizon: When activated with an Event Horizon field, the Orb unleashes a concussive shockwave to send opponents flying. If the DEF of the enemies within the Field is lower than the Lord's MAGI, they are knocked back 3 meters at base plus an additional 3 meters for each rank lower their DEF is.[break][break]
Stellar Parabola: When utilised alongside a Stellar Parabola field, the Orb instead crushes its surroundings. Any enemy within the Field becomes unable to use movement abilities or items due to the gravitic lockdown, provided their PWR isn't higher than the Lord's DEF.[break][break]
Terminal Oblivion: When used with a Terminal Oblivion field, the Orb causes a massive collapse event. This causes the damage to increase to equal to the Lord's MAGI and if the SPD of the enemies within the Field is lower than the Lord's DEF then they are pulled into the middle of the Terminal Oblivion Field.[break][break]
Upgrades at S Rank PWR or VIT, only one upgrade may be chosen.[break][break]
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-Description.[break][break]
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LEVEL. 7
Dante's Inventory
PWR: 18
DEF: 23
SPD: 10
MAGI: 22
VIT: 10
WIL: 8
LUCK: 0
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[Void] [Shelter]
[Stars,Infinity,Chance] -Dice Rolls 41,18[break][break]
The beautiful area inside the observatory was somewhere Dante always felt safe. He felt in control. It was a moment of control that made him feel like a God. That he controlled the stars and could move everything to his will. His word was law and was where he controlled it all. The safety he felt in that area was something that most people would consider a worrying factor, but Dante knew how important having somewhere to call a safe space was. It was where he didn't have worries. The closest place to see Dante not be a total tool- though some could argue that is where he is the worst tool.
Singularity Lord
When you stand at the edge of infinity, everything else just seems so small
STAT BONUS
+3 DEF, +2 MAGI, -2 PWR, -2 WIL[break][break]PASSIVE: Edge of Eternity
You walk with the power of the perfect collapse in your heart. Whenever subject to a debuff that checks against your SPD you may instead defend against it using DEF. Additionally whenever you strike an opponent with your [Schwarzschild Orb] you may cancel out a buff or continuous effect that is on that target, forcing it to be reactivated, if it is a passive effect it switches off for 2 rounds instead, so long as your MAGI is greater than the opponent's DEF. [break][break]Upgrades at A Rank DEF or VIT, only one upgrade may be chosen.[break][break]
core
[break]The Singularity Lord doesn't just control the final collapse, they command it. This power manifests into a special class item that constantly floats at the Singularity Lord's shoulder known as the [Schwarzschild Orb]. This orb is a deep purple-black sphere that seems to have an unnatural compulsion or pull towards it and gives off a soft humming whenever it is around. The Lord may choose to dismiss this orb or resummon it at will. While the Orb is active, it has three options available to it depending on whether it is orbiting an ally, an enemy or is placed upon an object. The orb can be commanded to move up to a number of meters equal to the Lord's DEF divided by 2 meters and at speeds equal to the Lord's MAGI.[break][break]
Event Horizon
When commanded to attach to the Lord or an ally, the Orb generates an [Event Horizon] around the target, a spherical area of effect with a radius equal to the Lord's MAGI divided by 5 meters. While within this area, any attack or opponent that moves into the area has their SPD reduced by 10%. If their PWR is more than 1 rank lower than the Lord's DEF however, the penalty increases to a full rank. Additionally, the increased gravitational pressure causes the target the Orb is attached to to gain +20% to their DEF as the increased pressure density makes it harder to harm them.[break][break]Stellar Parabola
When commanded to attach to an object or a solid surface, the Orb instead generates a [Stellar Parabola] field around itself, a spherical area of effect with a radius equal to the Lord's MAGI divided by 5 meters. While within this area, once per round the Lord may cause any target within the Field to have their SPD increased by 1 rank for one post. Additionally whenever a ranged attack or ability is activated within the Field or would pass through the Field, the Singularity Lord may attempt to Slingshot it. If their DEF is greater than the attacking stat used with the attack, they may redirect it to a different target however they cannot redirect it back to the original target as it curves around the Orb and fires off in a different direction. When a Slingshot is performed another one cannot be attempted for 4 rounds.[break][break]Terminal Oblivion
When commanded to attach to an enemy, the the Orb generates a [Terminal Oblivion] field around the target. This is a spherical area of effect with a radius equal to the Lord's MAGI divided by 5 meters. The target the Orb is attached to takes damage equal to the Lord's DEF-1 Rank each round the orb remains attached, it can be forcefully removed if the target's PWR is higher than the Lord's MAGI, causing the Orb to default to [Event Horizon]. All other enemies in the field take damage equal to the Lord's DEF-2 Ranks each round they remain in the Field. While this is active, the Lord may choose to focus the collapse on a single enemy or ability within the Field, reducing its PWR by 1 rank for 2 posts, so long as its DEF or primary stat in the case of abilities isn't higher than the Lord's MAGI. When used, this last effect goes on a 3 round cooldown.[break][break]The Orb can only change what effect it is utilising once per post, so only one of these effects can be active at any time and once attached to a target, the Orb must stay for 2 posts before it can be moved again.[break][break]
Upgrades when both MAGI and DEF reach S Rank.[break][break]
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Graviton Crush:
Focusing their power on their Schwarzschild Orb, the Singularity Lord sends a pulse of raw gravitic power through it. Any enemies in the current Field's area of effect takes damage equal to the Lord's MAGI-1 Rank and there is an additional effect based on the current Field being employed by the Singularity Lord.[break][break]Event Horizon: When activated with an Event Horizon field, the Orb unleashes a concussive shockwave to send opponents flying. If the DEF of the enemies within the Field is lower than the Lord's MAGI, they are knocked back 3 meters at base plus an additional 3 meters for each rank lower their DEF is.[break][break]
Stellar Parabola: When utilised alongside a Stellar Parabola field, the Orb instead crushes its surroundings. Any enemy within the Field becomes unable to use movement abilities or items due to the gravitic lockdown, provided their PWR isn't higher than the Lord's DEF.[break][break]
Terminal Oblivion: When used with a Terminal Oblivion field, the Orb causes a massive collapse event. This causes the damage to increase to equal to the Lord's MAGI and if the SPD of the enemies within the Field is lower than the Lord's DEF then they are pulled into the middle of the Terminal Oblivion Field.[break][break]
Upgrades at S Rank PWR or VIT, only one upgrade may be chosen.[break][break]
Cosmic Expanse
The Singularity Lord's reach is far and wide, never ceasing to expand their domain. The Lord spreads their range across the Schwarzschild Orb, increasing it's range. The range of their Orb is calculated by the Lord's [MAGI] divided by 2 for 3 posts. At the end of this ability, if any enemies were caught in the widened field but are not within range of the base radius, they suffer the effects that linger on them for an additional post. [break][break]ability slot 3
locked info [break][break]locked
purchase new slot from shop[break][break]locked
purchase new slot from shop[break][break]
EQUIPMENT
items, weapons, armour, pets etc.
item
error[break][break]///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////[break][break]
locked
error
SKILLS
system awarded skills
skill
"-" - locked[break]-Description.[break][break]
??
empty[break][break]
[attr="class","unb-credit"]SELKIE
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