Aug 16, 2023 23:11:32 GMT
Post by idir on Aug 16, 2023 23:11:32 GMT
Stored in fortune driver
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[basic] attacks - 1 rank [PWR][break][break]
[Passive] Freshly Baked - Hot from Earth-Chan's Bistro! This titanic bread snake is a complete meal all on its own! Within 10 meters of it the heat radiating from its hot from the oven body is scalding, applying a stacking [burn] debuff that does its MAGI -1 in damage for each stack. This debuff is gained each rotation that one is inside the aura, and a stack is lost every rotation that one is outside of it.[break][break]
Meat Bomb Sub [PWR]. Throwing out a person sized meatball marinara the ball travels at the creatures [SPD] up to 20 meters. If directly hit it deals the creatures [PWR] +1. Those within 5 meters instead gain a stack of burn. The meatball continues applying burn for two rotations before disappating. This ability has a three post cooldown.[break][break]
Salami Slam [PWR]. The creature rushes forward at its SPD +1 towards a target in a mostly straight slither. Crashing into the first object it can hit dealing damage to the target equal to its [PWR] and its [PWR] -1 to itself. If it connects with a creature it applies two stacks of [burn]. This ability has a four post cooldown.
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Slithering Baguette
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— LEVEL 23 —
[break][break]PWR: 51 DEF: 86 SPD: 30 MAGI: 15 VIT: 51 WIL: 51
[break][break]ANCHOR TYPE: Shelter
[break][break][basic] attacks - 1 rank [PWR][break][break]
[Passive] Freshly Baked - Hot from Earth-Chan's Bistro! This titanic bread snake is a complete meal all on its own! Within 10 meters of it the heat radiating from its hot from the oven body is scalding, applying a stacking [burn] debuff that does its MAGI -1 in damage for each stack. This debuff is gained each rotation that one is inside the aura, and a stack is lost every rotation that one is outside of it.[break][break]
Meat Bomb Sub [PWR]. Throwing out a person sized meatball marinara the ball travels at the creatures [SPD] up to 20 meters. If directly hit it deals the creatures [PWR] +1. Those within 5 meters instead gain a stack of burn. The meatball continues applying burn for two rotations before disappating. This ability has a three post cooldown.[break][break]
Salami Slam [PWR]. The creature rushes forward at its SPD +1 towards a target in a mostly straight slither. Crashing into the first object it can hit dealing damage to the target equal to its [PWR] and its [PWR] -1 to itself. If it connects with a creature it applies two stacks of [burn]. This ability has a four post cooldown.
[attr="class","landtag2"]Mikael Hana Sakuyuki
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[basic] Tackle: The rush boar attackles dealing its [PWR] in damage once per post.[break][break]
[Passive] Momentum The rush boar is a boar that has decided to augment itself using the broken-down technology of the world around it. Now it is not only heavily armored but capable of moving at extreme speeds. While in motion, every 5 posts it increases its [SPD] & [DEF] by +1 for the duration of that post. [break][break]
Quaking Stomp[PWR]. The rush boar will stomp its hooves on the ground, releasing shockwaves and inflicting its [PWR] -1 on all those within a 5-meter radius of it. This has a 3 post cooldown[break][break]
Speed Rush [SPD]. Igniting the jets on its back, the Rush boar charges forward in a straight line at its [SPD] +1, dealing its [PWR] in damage to anyone trampled underneath. Those caught within 1 meter of the attack and have less [PWR] are dragged in and dealt additional damage equal to the rush boar's [PWR] - 2. Has a 3 post cool-down
Tusk Launcher [MAGI]. The rush boar will shoot off the tusks toward one target, dealing the boars [MAGI] -1 in dmg. Has a 2-post cooldown.[break][break]
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Rush Boar
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— LEVEL 30 —
[break][break]PWR: 60 DEF: 80 SPD: 70 MAGI: 35 VIT: 90 WIL: 30
[break][break]ANCHOR TYPE: Shelter
[break][break][basic] Tackle: The rush boar attackles dealing its [PWR] in damage once per post.[break][break]
[Passive] Momentum The rush boar is a boar that has decided to augment itself using the broken-down technology of the world around it. Now it is not only heavily armored but capable of moving at extreme speeds. While in motion, every 5 posts it increases its [SPD] & [DEF] by +1 for the duration of that post. [break][break]
Quaking Stomp[PWR]. The rush boar will stomp its hooves on the ground, releasing shockwaves and inflicting its [PWR] -1 on all those within a 5-meter radius of it. This has a 3 post cooldown[break][break]
Speed Rush [SPD]. Igniting the jets on its back, the Rush boar charges forward in a straight line at its [SPD] +1, dealing its [PWR] in damage to anyone trampled underneath. Those caught within 1 meter of the attack and have less [PWR] are dragged in and dealt additional damage equal to the rush boar's [PWR] - 2. Has a 3 post cool-down
Tusk Launcher [MAGI]. The rush boar will shoot off the tusks toward one target, dealing the boars [MAGI] -1 in dmg. Has a 2-post cooldown.[break][break]
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[basic] Tackle: The Lindwurm charges dealing its [PWR] in damage once per post.[break][break]
[Passive] Psuedo-Dragon scales While not a true dragon, the Lindwurm does emulate some of their qualities. Any attacks that use [MAGI] to inflict damage to the Lindwurm will have their damage reduced by 25% [break][break]
Spiral Waltz[PWR]. The Lindwurm will coil its long body into a spiral before rapidly spinning, inflicting its [PWR] +1 rank on everything in a 5-meter radius.[break][break]
Fake Dragon Breath [SPD]. Instead of the usual fire, the Lindwurm releases a poison fog that travels 10 meters in a Cone-aoe. Anyone caught in this attack takes the dmg equal the Lindwurm's [MAGI] state and receives the [Poison] status, taking an additional [MAGI] -2 rank for two turns. 5 post cooldown
Earth Mound [DEF]. The Lindwurm uses its many limbs to dig up and form a 5-meter tall mound of earth to block any incoming attacks, hiding behind it. The earth mount is equal to the Lindwurm's [DEF] +1 and has a single instance of its [VIT][break][break]
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adolescent Lindwurm
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— LEVEL 35 —
[break][break]PWR: 70 DEF: 50 SPD: 70 MAGI: 70 VIT:75 WIL: 30
[break][break]ANCHOR TYPE: Dissection
[break][break][basic] Tackle: The Lindwurm charges dealing its [PWR] in damage once per post.[break][break]
[Passive] Psuedo-Dragon scales While not a true dragon, the Lindwurm does emulate some of their qualities. Any attacks that use [MAGI] to inflict damage to the Lindwurm will have their damage reduced by 25% [break][break]
Spiral Waltz[PWR]. The Lindwurm will coil its long body into a spiral before rapidly spinning, inflicting its [PWR] +1 rank on everything in a 5-meter radius.[break][break]
Fake Dragon Breath [SPD]. Instead of the usual fire, the Lindwurm releases a poison fog that travels 10 meters in a Cone-aoe. Anyone caught in this attack takes the dmg equal the Lindwurm's [MAGI] state and receives the [Poison] status, taking an additional [MAGI] -2 rank for two turns. 5 post cooldown
Earth Mound [DEF]. The Lindwurm uses its many limbs to dig up and form a 5-meter tall mound of earth to block any incoming attacks, hiding behind it. The earth mount is equal to the Lindwurm's [DEF] +1 and has a single instance of its [VIT][break][break]
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